AI Insights · Timothy · April 2024
Top 5 Apple Arcade Games on Android in Malta Q1 2024
Discover the performance trends of the top 5 Apple Arcade games on the Android platform in Malta during Q1 2024, including downloads and revenue insights.
In the first quarter of 2024, the top 5 Apple Arcade games on the Android platform in Malta showed varied performance trends in terms of downloads and revenue. Below, we provide a detailed overview of each game's metrics.
Snake.io - Fun Snake .io Games from Kooapps Games saw fluctuating weekly downloads, peaking at 180 in the first week of January. The game maintained a steady download range between 92 and 150 for most of the quarter. Revenue-wise, the game experienced occasional spikes, with a notable increase to $7 in both the first and third weeks of January and again in the week of February 19.
Hill Climb Racing by Fingersoft exhibited a significant increase in weekly downloads, especially in the latter half of the quarter. Downloads surged to 234 in the week of March 11 and maintained a high level, reaching 161 in the following week. Revenue remained relatively low but showed a notable peak at $9 in the final week of February.
Chess - Play and Learn from Chess.com experienced a consistent revenue stream, with weekly earnings fluctuating between $50 and $143. The highest revenue was recorded in the final week of March. Download numbers remained stable, with minor fluctuations, peaking at 84 in the first week of January and maintaining a steady range between 44 and 84 throughout the quarter.
Asphalt 8 - Car Racing Game by Gameloft SE saw a notable increase in weekly downloads, reaching 85 in the first week of March. The game maintained steady download numbers, with a slight dip in some weeks. Revenue spikes were observed, with the highest being $21 in the week of January 29, and smaller peaks of $8 and $6 in other weeks.
Checkers from Gamma Play had a varied performance in downloads, with significant fluctuations. Weekly downloads peaked at 161 in the first week of January and showed another high at 89 in mid-February. The game did not generate any revenue during this quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.